The GUILD blog
Notes on growing grounded innovators
Practical ideas on invention-based learning, STEM, biomimicry and raising young inventors.
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5 Biomimicry Activities That Spark Young Inventors
Biomimicry — designing by learning from nature — is a powerful way to grow young inventors. Here are five hands-on activities to try with students aged 13–35.
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What Is Invention-Based Learning?
Invention-based learning lets young people learn by building real things that solve real problems. Here's what it is, why it works, and how it differs from traditional STEM.
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How to Choose a STEM Holiday Camp in Singapore
A practical guide for parents on picking a STEM holiday camp in Singapore — what to look for, the questions to ask, and how to tell hands-on learning from screen time.
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